About the role
Company Description Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin’s Creed, Rainbow Six to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If you’re passionate about innovation and pushing entertainment boundaries, join our journey and help create the unknown! Job Description As a Principal 3D Animator at Ubisoft Montreal, you will join a small autonomous team developing an ambitious multiplayer experience in Unreal Engine. You will help create high-quality animations while supporting collaboration, innovation, and team development. What you’ll do: Create impactful, high-quality animations that set artistic and technical benchmarks for the team; Define and improve workflows, tools, and best practices related to animation; Collaborate with animation, technical animation, art, and game design teams to deliver cohesive and optimized assets; Balance artistic goals with technical constraints while meeting production and performance requirements; Mentor animators through constructive feedback, knowledge sharing, and ongoing support; Provide proactive guidance and solutions that support project and team needs; Foster a collaborative culture focused on learning, continuous improvement, and innovation; Stay informed about emerging industry trends, tools, and animation practices; Introduce new methods and approaches to improve artistic quality and production efficiency; Support and guide a small team of gameplay and technical animators. Qualifications Strong knowledge of 3D animation tools and techniques; Good understanding of Unreal Engine and animation asset integration within production pipelines; Advanced knowledge of optimization techniques and technical constraints related to game assets; Solid understanding of artistic principles such as composition, proportions, lighting, and texture detail; Ability to create animations or prototypes aligned with the project’s artistic vision; Strong communication and team support skills; Ability to collaborate effectively across multiple disciplines to maintain cohesive workflows; Collaborative mindset with a focus on team growth and innovation. What to send our way Your CV highlighting relevant skills and experiences; Portfolio or project links adapted to role type.
Contract: Permanent Work flexibility: Hybrid
About Ubisoft
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About the role
Company Description Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin’s Creed, Rainbow Six to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If you’re passionate about innovation and pushing entertainment boundaries, join our journey and help create the unknown! Job Description As a Principal 3D Animator at Ubisoft Montreal, you will join a small autonomous team developing an ambitious multiplayer experience in Unreal Engine. You will help create high-quality animations while supporting collaboration, innovation, and team development. What you’ll do: Create impactful, high-quality animations that set artistic and technical benchmarks for the team; Define and improve workflows, tools, and best practices related to animation; Collaborate with animation, technical animation, art, and game design teams to deliver cohesive and optimized assets; Balance artistic goals with technical constraints while meeting production and performance requirements; Mentor animators through constructive feedback, knowledge sharing, and ongoing support; Provide proactive guidance and solutions that support project and team needs; Foster a collaborative culture focused on learning, continuous improvement, and innovation; Stay informed about emerging industry trends, tools, and animation practices; Introduce new methods and approaches to improve artistic quality and production efficiency; Support and guide a small team of gameplay and technical animators. Qualifications Strong knowledge of 3D animation tools and techniques; Good understanding of Unreal Engine and animation asset integration within production pipelines; Advanced knowledge of optimization techniques and technical constraints related to game assets; Solid understanding of artistic principles such as composition, proportions, lighting, and texture detail; Ability to create animations or prototypes aligned with the project’s artistic vision; Strong communication and team support skills; Ability to collaborate effectively across multiple disciplines to maintain cohesive workflows; Collaborative mindset with a focus on team growth and innovation. What to send our way Your CV highlighting relevant skills and experiences; Portfolio or project links adapted to role type.
Contract: Permanent Work flexibility: Hybrid