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Top Benefits

Health Insurance
Dental Coverage
RRSP Matching

About the role

People Can Fly is one of the leading independent AAA game development studios. Our international team consists of hundreds of talented individuals working from offices in Poland, the UK, Ireland, the US, and Canada, as well as remotely across the globe.

Founded in 2002, we made our mark on the shooter genre with titles such as Painkiller, Bulletstorm, Gears of War: Judgment, and Outriders. As one of the most experienced Unreal Engine studios in the industry, we continue to expand on our expertise and push the boundaries of what’s possible in game development.

Our creative teams are currently working on several exciting titles: Gears of War: E-Day developed in collaboration with Microsoft; Project Echo for KRAFTON; and Lost Rift, an original IP we are developing in-house under our self-publishing model. We are also exploring new platforms and experiences with VR and other unannounced projects.

With over 20 years of experience, PCF continues to explore new horizons. We aim to combine our expertise with the creativity of the best and most forward-thinking talent in the industry, building the next generation of action games for players worldwide.

If you join us on this journey, you’ll have the chance to perfect your craft, expand your knowledge, and work alongside industry leaders to create unique, unforgettable experiences for gamers everywhere.

Job Description:

To develop and maintain the tools and systems necessary for other developers to create missions, build complex gameplay mechanics, and balance the game. To enhance and maintain the Gameplay part of PCF Framework (built on Unreal Engine 5) Prototype new gameplay features Code for complex gameplay mechanics Code for level layout, event scripting, balancing, pacing, and tuning Test, debug, profile and optimize implementations Create design documentation according to Team Standards Occasionally support Lead in recruitment projects with HR collaboration Occasionally can onboard new hires Actively attend to code review

Qualifications:

At least 6+ years of experience in the production of games for consoles and PC At least 1 shipped AAA projects from start to finish with credits as a programmer A keen sense of what makes gameplay systems fun Ability to work well in a fluid, changing environment as creative challenges evolve Ability to work with game developers from all disciplines Excellent skills in C/C++ Strong math skills Strong familiarity with AI, physics, animation and gameplay code in general Experience with character scripting, animation blending and similar techniques Ability to diagnose problems and make quick and accurate decisions Experience with profiling and optimizations Experience working on consoles such as PS4/5 and Xbox One Unreal Engine 4/5 excellent knowledge

Additional Information

What we offer: Benefit package 100% paid by PCF. The insurance company reimburses 100% of claims (Up to $1000 per service a year, as well as individual family coverage). Full Dental coverage, including major dental. 4% RRSP matching before tax deductions, 100% vested on day 1. Paid week off during Winter Holidays. 20 paid vacation days and 5 paid sick days. Free virtual health and mental well-being sessions are included in the plan for members and their dependents. Personal development opportunities and ability to work in a global environment. Work in a creative team with people full of passion for what they do.

About People Can Fly Studio

Computer Games

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