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Frima

Verified Job Source

Nouveaux territoires de jeu | New Gaming Territories

Quebec, Quebec

Computer Games
201–500 people

About

Welcome to the world of Frima! We are a video game studio based in Quebec City. Designing and delivering entertaining digital experiences has been our daily obsession since our very beginning in 2003. Our mission? To cultivate creative audacity in the creation of digital entertainment experiences that are acclaimed by our audiences, recognized by our peers and sought after by our partners. Our success lies in our ability to marry our creative boldness with our expertise in data and market analysis in the development of PC/Console and Mobile games. This synergy allows us to always have the right target in our sights, and to hit the bull's eye. Giants like Epic Games, Microsoft and Amazon trust us. Frima also offers challenging careers with excellent opportunities for advancement in game design, programming, visual design, 2D/3D art and animation, and more. We believe that a true work-life balance is what allows our team to innovate and entertain, day in and day out. Facebook: http://facebook.com/frimastudios Instagram: https://www.instagram.com/frimastudio Jobs: https://frimastudio.com/en/careers/

Open positions

Programmeur.euse Unreal

Remote · Quebec, Quebec, Canada

The programmer will participate in daily Scrum meetings and code reviews while optimizing game performance for CPU, GPU, and memory on consoles. They will also maintain integration with first-party services and develop tools for the Unreal Engine pipeline.

Programmeur.euse senior (C++)

Remote · Quebec, Quebec, Canada

The senior programmer will lead technical development, optimize game performance across CPU/GPU/memory, and mentor team members. They will also participate in daily Scrum meetings, conduct code reviews, and design innovative technical solutions for complex project requirements.

Programmeur.euse Unreal

Remote · Quebec, Quebec, Canada

The programmer will participate in development meetings to create prototypes and new features while ensuring robust, high-quality code. They will also integrate 3D assets, animations, and UI elements while developing tools to improve team efficiency.

Programmeur.euse Unreal senior

Remote · Quebec, Canada

Act as a technical reference for the programming team, solving complex challenges and defining technical solutions for console projects. Responsibilities include code reviews, performance optimization for CPU/GPU/Memory, and maintaining integrations with first-party services like Microsoft and Sony.

Lead programmeur.euse Unreal

Remote · Quebec, Canada

Lead the technical development of a mobile game project, acting as the primary point of contact for partners and coordinating with multidisciplinary teams. Responsibilities include ensuring code quality, mentoring the programming team, and aligning technical standards with the company's core team.