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Kabam

Verified Job Source

Kabam is a premier developer of engaging multiplayer games, collaborating with top entertainment brands to create award-winning experiences enjoyed by millions worldwide.

Vancouver, British Columbia

Computer Games
501–1,000 people

About

Kabam is a world leader of developing entertaining, immersive, and highly social multiplayer games. We merge consumer behavior with the art of game design to create experiences that millions of players worldwide enjoy. We have partnered with leading entertainment brands like Disney, Hasbro, and Universal to create games based on some of the world’s most iconic franchises. Our games have generated hundreds of millions of downloads, including Marvel Contest of Champions, Disney Mirrorverse, Shop Titans, Transformers: Forged to Fight, Mini Guns, Fast & Furious 6: The Game, Fast & Furious: Legacy, and Blastron. Many of these games have also received multiple awards such as Apple’s Editor’s Choice and Google Play’s Best Game of the Year. Founded in 2006, we have studios and offices in Vancouver, Montreal, Charlottetown, San Francisco, Los Angeles, and Austin. Kabam is a wholly-owned subsidiary of Netmarble Games.

Open positions

Lead Data Engineer

On-site · Vancouver

The Lead Data Engineer owns the end-to-end data platform, managing the team and ensuring the reliability, quality, and cost-efficiency of petabyte-scale pipelines. They define data standards, architecture, and governance while partnering with cross-functional teams to deliver high-value data products.

Senior Software Engineer (Contract)

Hybrid · Vancouver

The Senior Software Engineer will architect and maintain complex systems, tools, and UI elements for an unannounced game project. They will collaborate with cross-functional teams to optimize workflows, ensure system performance, and uphold high code quality standards.

Programmeur Backend Principal

On-site · Montréal

Design and architect robust, scalable backend systems and cloud infrastructure using Infrastructure as Code. Implement and maintain CI/CD pipelines to ensure high-performance, secure, and zero-downtime deployment for mobile game services.

Programmeur de jeux (Contrat d'un an)

On-site · Montréal

You will be responsible for writing, testing, and maintaining clean, efficient code while collaborating with designers and artists to build advanced game systems and tools. The role involves debugging software, creating extensible UI elements, and actively participating in an agile development environment.