GC

Game Companies

Verified Job Source

The home of all game companies.

Global

Computer Games
1–10 people

About

GC is a site where you can discover game companies and what games they made throughout the years. We want to support the global gaming industry and its players by showing the world who they are and from where their favourite games comes from. From indie to triple-A studios everyone has a story to tell. And that is where you come in. We are on a mission to do more than just be a colourful site with flashy data. Everything that you will do in GC, we want it to belong to you and instill a sense of purpose. This site is for gamedevs and anyone interested in learning more about the global games industry and the rich history of games. It is time to acknowledge its players across the world and tell their story.

Open positions

Experienced DevOps Engineer - EA Sports Technology

On-site · Vancouver

Design, operate, and maintain secure, scalable public cloud infrastructure and production systems supporting always-on gaming services. Troubleshoot production issues, automate operational tasks, participate in on-call support, improve reliability, and collaborate with technical and partner teams while maintaining documentation and runbooks.

Développeur(se) logiciel sénior, optimisation d'actifs 3D (C++) / Senior Software Developer, 3D Asset Optimization (C++)

On-site · Montréal

Develop and optimize geometry algorithms for importing engineering and design assets, including mesh generation, complexity reduction, level-of-detail generation, and repair of imperfect geometry. Improve robustness, memory use, and runtime at large customer scale, implement published research in production C++, and deliver the work as an automated cloud service.

Systems Software Engineer - EA SPORTS™ FC

Hybrid · Vancouver

Design and implement tested, high-quality systems and engine improvements in collaboration with designers and engineers, considering performance and memory budgets. Contribute to shared EA technologies and improve team efficiency through tooling, workflow enhancements, and capabilities that support collaborative development.

Software Developer 1

On-site · Toronto

Design, implement, and maintain Zynga’s end-to-end advertising technology platform, including its SDK and server, and integrate it with third-party advertising networks and web services. Improve system performance, scalability, reliability, and automation while collaborating with product managers and game teams to deliver and support integrations in production.

[Disney Dreamlight Valley PC/Console] Analyste de données sénior - Senior Data Analyst

On-site · Montréal

Lead advanced analytics for Disney Dreamlight Valley, including player behavior, retention, monetization, segmentation, feature performance, and complex A/B testing, translating findings into recommendations for production teams and leadership. Mentor a junior analyst, establish analytics foundations for a new game, and improve data pipelines, reporting, processes, and AI adoption across the team.

IT Support Technician

On-site · London

Provide daily Tier 1/2 helpdesk support and troubleshoot hardware and software for studio employees, including remote and hybrid workers. Set up and maintain workstations, user accounts, console development kits, hardware inventory, and support documentation.

Développeur·se QA / Developer QA

On-site · Montréal

Build and maintain the Playwright test suite for the RSI Platform, automate critical user journeys, and ensure reliable tests run in GitLab CI/CD to catch regressions before releases. Explore new features, use AI tools to generate and analyze tests, and contribute to testing practices and Scrum activities across teams.