Software Engineer, Productivity Apps
Offre en anglaisYou will maintain and enhance shared user interfaces and experiences across Apple's productivity applications like Keynote, Pages, Numbers, and Freeform. This involves collaborating with designers and cross-functional teams to drive features from initial concept through to final delivery.
- Sur place
- Vancouver, BC
- Publié 24 août 2026
- 1 poste
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Résumé du poste
At Apple, we believe groundbreaking ideas thrive when exceptional engineering meets innovative vision. We’re building the future of productivity apps, and we need passionate iOS and Mac software engineers who are dedicated to creating elegant software that empowers people to unleash their creativity. On the Productivity Apps team, you’ll work on foundational technologies and user experiences that power applications used globally. You will be contributing to world-class applications like Keynote, Pages, Numbers, and Freeform. This is a fantastic opportunity to join a highly visible and impactful engineering team. DESCRIPTION In this role, you’ll be responsible for maintaining and enhancing the shared user interface and experiences across Keynote, Pages, Numbers, and Freeform. You’ll collaborate with human interface designers, quality assurance teams, and cross-functional teams to push beyond code, influencing everything from user interface design to project planning. The ideal candidate should have experience in iOS development, a willingness to learn new technologies, a commitment to long-term sustainable software development, and the ability to drive features from concept through delivery. This position also requires a self-motivated individual with strong interpersonal skills to effectively collaborate across all levels of the organization. MINIMUM QUALIFICATIONS At least 1+ years of experience with Swift or Objective-C. Skilled with object-oriented design. Demonstrated experience planning and delivering software projects with and for cross-functional teams Ability to communicate clearly, both verbally and in writing. Empathy for and understanding of user experience, and attention to visual detail. Demonstrated skill at understanding non-technical users’ needs and developing appropriate solutions. BS Degree in CS or related field, or equivalent work experience. PREFERRED QUALIFICATIONS Past experience building software for macOS. Experience working in large code bases with large teams. Effective use of AI for coding. Experience with concurrent programming. Intrepidly able to navigate large codebases with minimal documentation. Curious with a willingness to ask questions. Committed to encouraging an open and inclusive work environment.
Ce que vous ferez
You will maintain and enhance shared user interfaces and experiences across Apple's productivity applications like Keynote, Pages, Numbers, and Freeform. This involves collaborating with designers and cross-functional teams to drive features from initial concept through to final delivery.
Exigences
Candidates must have at least one year of experience with Swift or Objective-C and a strong background in object-oriented design. A bachelor's degree in Computer Science or equivalent experience is required, along with excellent communication skills and a focus on user experience.
Compétences indiquées
- Résolution de problèmesSouhaitée
- SwiftSouhaitée
Autres compétences pertinentes
Relevées dans la description du poste. Confirmez les exigences importantes ci-dessus.
- Swift
- Objective-C
- Object-oriented design
- iOS development
- macOS development
- User interface design
- Concurrent programming
- Software project planning
- Cross-functional collaboration
- Communication skills
- User experience
- Problem solving
- Empathy
- Workplace Inclusivity
- IOS Development
- Curiosity
- Willingness To Learn
- Planning
- Self-Motivation
- Apple IOS
- Mac OS
- Software Development
- Communication
- Concurrent Computing
- Creativity
- Project Planning
- User Interface (UI) Design
- Innovation
- Interpersonal Communications
- Objective-C (Programming Language)
- Object-Oriented Design
- Productivity Software
- Quality Assurance
- Software Engineering
- User Interface (UI)
- Freeform (Design Tool)
- Swift (Programming Language)
Domaines d’emploi
- Software
- Technology
- Engineering
- Software Product Engineer
- Software Developer / Engineer
- Software Developers
Renseignements supplémentaires
- Formation minimale
- Baccalauréat
- Expérience minimale
- 2+ ans
- Langue de l’offre
- anglais
- Heures de travail
- 40 heures par semaine